How to put Images Inside a Bottle Using Photoshop
first up, let's open up the files that we're going to be using. Let's go to file, open in your exercise files under 10 blending modes, we're gonna open up all these ones that say bottle island. Okay, so there's 1234 and five. The fourth one's by tim. Marshall. Thanks tim. Alright, so we're going to start with this glass bottle here and we're gonna put in 02. So we're gonna grab this island and stick it in. So we're going to use the quick selection tool in terms of the brush. Something about 50, 50 is always a good number, click hold and drag across our island. It's up to you whether you want the sand or not. And in terms of how hardcore we're going with this, we're not going very hardcore at all. Okay, so all these selections around here, we could use the selected masks but in this particular case like the first one, this the thing you saw at the beginning there, it's it's quite forgiving with layer masks so we could double back and fix up the layer if you find we go a little too fast ...
here but I'm going to grab the sand just because get a really small paint brush and go into these corners. I'll get the editor to speed this bit up. Alright, so I got my selection if I wanted to do better, what I could do is I could go to my layer mask button here. Okay? And then go to select and mask and try and work it out a bit better, but it looks pretty good and because it's the blue showing through the trees, it's gonna look fine because we've got a blue sky to go behind it anyway, so with our move tool, click, hold, drag, drag, drag to bottle 01 and down here it's the wrong size. So to be fancy we're gonna right click layer one and say you need to be a smart object and then I'm gonna use my transform tool. I'm using command or control T on the pc. Okay I'm going to get it so if it's in here gen. Alright, so that's my island next bit is the sky. So I'm just going to close down island to not save it just to make things Tidier along the top here. So we're going to use bottle island three. We used this image earlier on in a different project. So what we're gonna do is going to grab the move tool, click, hold, drag, drag, drag to the first tab, holding down, holding down, let go. I'm gonna kind of drag it up and have it just behind the island there. Now what you'll notice is I'm missing a chunk here. It's just not quite big enough. I could just transform and I'm pretty sure nobody would. Um no that I stretched a little bit but what I'm going to do is I'm going to show you we're going to double back on some of the skills we've learned so far just to compound those. So I want a bit more sky. So remember you can use the crop tool. It's quite a cool way of doing that. The crop tool, make sure that along here content aware is turned on. I'm just going to drag a little bit that way, in, a little bit that way and then hit return and hope Photoshop doesn't make a mess of the sky. It's pretty good with clouds ish. It's pretty good. I think that's pretty awesome. Nice work. It's kind of weird down here. I'm happy with it. So back to my move tool, click hold, drag, drag, drag back into here. What do I do is that first lady here, I'm going to just click on the trash can. So this guy now is in the reasonable right place. I'm just using my arrow keys just to tap it around. So now I need to do is mask it inside the bottle. Like I do lots of things. We need to mask all sorts of stuff inside the bottle. So what we're gonna do is create a selection and reuse it a few times. So it's a bit of a new skill. First up beyond the background layer, let's grab our quick selection tool. I'm going to turn auto enhance off only because I need to be really rough in this case and it slows down my computer while I'm recording brush size. I'm going to increase up. I'm using me by my square brackets next to my pinky. Okay and I'm grabbing everything. I don't want the lid. I'm going to get close to the lid. The lid to shine through. Right? I just want I just want to select the glass parts of this bottle, trying to get it all. It's hard to know sometimes if you've got it all. A nice little trick is you can just click on this gently. I said gently, just so there's a little icon here is called the quick mask. We're not gonna use quick mask. It's just an older technique for doing masking but it's really cool is it's quite obvious where I haven't selected. Don't double click it fast. It loads up the settings so just talking at once, gentle. Okay, it's just a nice way of going. I've missed you. Toggle it once again on. I can see two more parts. Alright, that's good enough for me. If you see some bits that are missing, you could spend a lot more time here and you should have got the bottle selected but I want to use this a couple of times because we're going to use this to trim the sky but we're also going to use it to trim the water. So there's a cooler option here. It says select save selection. I'm gonna give this a name, I'm gonna call this my bottle selection. It just means later on when I need it. I can go back to select and say actually load that selection I made earlier. I've got it up once I'm going to click on my skylight, I'm gonna actually start naming, lays in here to help you guys. Well just to make it easier to follow. So this is the sky and this is the, is land, the background is going to be named bottle awesome. So Skyler selected. Got my selection. I'm going to click on the layer mask. You can see it's a bit rough along the top there. I'm not worried because we're going to use our blending modes now with blending modes, we've got two things over here. We've got the mask. Okay. And we've got the actual image itself. So blending mode on this is different from a blending mode on my actual image and that's what I want. I want my sky selected because that's what I want to blend underneath with my bottle and it's going to kind of work your way through and dissolved. Never works. Darkens pretty cool. You can start to see that kind of nice interaction with glass blending modes are perfect for glass. Anything that's transparent. Can you just kind of work your way through until you're quite like that linear burn. Just keep, I'm just tumbling down. Now if you've forgotten the shortcut, you probably have because it's a tough one If you're sick of doing this Clickety click. Okay, so what you can do is click on one of them, make sure you're on your move tool, hold down your shift key on your keyboard and then tap the plus key on your keyboard. You can see it just keeps toggling through. I'm going to use linear burn because I like it and I practiced already and I've got it written right here. Use linear burn but it will depend on your sky and the bottle next bit is the water. The water. I'm going to close down my clouds. Bye bye. Don't save And in here there's my water. I'm going to grab, I'm gonna grab my rectangle marquee tool and I'm just gonna grab. Don't want the whole thing. I just want a chunk of it. I don't want to list up at the top. I grab my move tool, drag it across a bit in there and it's not quite big enough. Now this is where I'm going to cheat. I should go and use the content aware cropping like we did with the sky. But this water is so it's gonna be so forgiving, nobody's going to notice it went that big. I share that secret with you. You should properly go back and do it. But just a little bit of a transform that size. Nobody's going to notice. Use my move tool to kind of drag, I like the bubbles so I want to kind of get those balls in there. Now I want to use the same mascot for the sky. This is where this awesome thing comes in. Select load the selection which one I want from where it says channel, say bottle selection. That's the one I want to thank you very much. Now I can hit a layer mask. Now I'm on my move to and I'm playing with the blending modes And you just kind of toggle ng through to see which one I like. I know exactly which one I like because I've got it written down. I'm going to start with Multiply. The thing is, it's going to be like the under island like you saw at the beginning there. So I might have to change this as we go along. Multiply looks average now, but I feel like it looks better later on when we get our under island bidden. But no, if you've picked different water, it's going to be a different blending mode. Okay, so we've done him, thank you very much. And the last one, Island five, I just went through stock library sites and tried to find something that looked like the underneath of an island. It looks pretty good and well. I've tested it and it works pretty well. And so I'm using my quick selection tour. I've been really rough at this because who knows what? This doesn't have to be perfect going underwater. Yeah, it looks good to me. I love because it's got this kind of like discolored bit where it's against the water line that's gonna look cool. Okay, so same thing. make a selection lamb, ask, grab my move tool, drag it in over here, drag it in over here. I have to scale it. So before I scale it I'm going to right click it and say you are a smart object my friend and I'm gonna double click him and you're gonna call him lower island. I'm not sure what to call that. Let's even give this guy the name of water so lower island. Let's rotate you. And scale. Use I'm using command to control T on the pc and you can just you can see I'm holding shift while I'm dragging the edges here. Okay far out as a rotation and click on this dot here to get transform but further out rotation, right on the dots transform. You already knew that. Cool, awesome. And then it comes down to the blending mode again. So back to my move tool and just cycle through until just cycle through until you find something you like. Oh that looks cool. That's not even what I had in my little list here, the soft light is going to work. Okay, so we could be there. I'm going to share you share with you one more little trick. I find that when you're dealing with glass you can often get like the darks and shadows working well with the blending mode or you can get the kind of highlights from the glass working well but never on the same blending modes. What I find cool is this last layer here, we're going to right click it and duplicate it. Okay, this is going to be bottle highlights and all I'm gonna do is drag it to the top. I'm gonna move this subsequently in my layers. So I've got a bottle of the bottom. He's kind of filling in the back there and I've got this guy I'm adding to the top. And what happens is I can use the blending mode on this. Okay, to try and find something that's going to help with the highlights. Okay, so I think let's turn it off and on. I'm on darkened so it's not doing anything right. Another multiplier is not what I want. I want to find something that's kind of helping with the lights. Is that doing nothing? It's fine. One too much. Too much. Too much. It's kind of cool overlay. Probably a little bit like news overlay and just lower down the opacity. Soft light similar, but don't have to lower the opacity down. You can see it's changed the water quite a bit, but you can cycle through. I know that soft light works for me in this case. Okay, brings just some of the highlights back in the glass here. It's looking good. I should have spent a little bit more time in my mask when I said, don't worry about it. I lied, there's quite a clear contrast between these two. Now, that could be it for us. I am if you're happy with that. Okay, we've done. It's reasonably complex. We've thrown in a few of the tricks we've learned throughout this course. Got masking, we learned how to save a selection. We're using blending modes, but you're using more and more. Right, let's do kind of two last little things that you might use to tidy it up that I really want to do. I hope it doesn't get too advanced. Next one is has got those kind of bottles highlight layer and it's doing some cool stuff, but it doesn't just have to be one on the top and one on the bottom often depending on the image. I'll make a couple on the top of it and mixed blending modes. There's no absolute rule of how many you should have and what they should be. But I'm going to duplicate this one and we're going to put in the darker tones again, which I'll call the shadows. Okay. And at the top here, I'm going to cycle back through it again just to find something that has fills. I feel like that soft light kind of lightened it up too much. That back over the top again, I think gives it a bit more fullness. So you can kind of see that's with how he had it when we started and it looks quite obvious now. It's quite weak with the shadows highlights. I added this one here as a soft light and it kind of filled it out a little bit too much. Then I put another one on top. That's back to being, it's this multiply and it just kind of fills it in again. I don't know. It gives it a little bit more substance and the edges a bit more substance and hide some of my bad selections. And the last little touch ups are going to be the dodge and burn tools. I'm pretty much just going to use the burn tool to darken the edges. So with the burn tool, I'm going to work on the sky first. Got the sky Celia selected if you converted it to a smart object. Like I said because that's really good. You need to right click it and say rust arise arise layer. Okay, but our sky doesn't have a smart object. I'm going to grab my burn tool. Okay, this guy here under dodge grab burn. Now. Up here, I'm gonna make sure it's on highlights because I want to try and darken the highlights, which is the sky here, exposure is probably a little high on 100% but it'll give you an example of what I want to do. You probably do yours and build us up a little slower turn to the brush size. I've got a really big brush. 800. I'm just making sure it's got a nice fluffy edge by the hardness down at zero. Okay, I'm just trying to do that. Trying to darken those edges so it's not so crisp on the edge saying with the water going to darken the edges up now because these aren't particularly highlights. I'm going to try the mid tones or shadows to darken the edges. And midtown's work on the tips to be a little darker down the bottom here as well. It looks quite cool. I like it anyway. Alright, that is going to be, it probably needs a lens flare. You're more than welcome to Adeline City to your version. What we'll do in the next video though is well set up proper class exercise. So work your way through this one actually. Last thing before I go, the island here is really sharp and that's fine. Okay. But with the island layer selected. I'm going to play with the blending mode of this as well. Just I don't know, I feel like it needs to be blended with the background a little better. So yeah, last little bit or maybe super high contrast, like linear light. I like that. Multiply. It will depend on your island and how good your selections are. But I think that looks kind of cool before after. It's so subjective. But yeah, that is going to be the end of putting an island in a bottle. Really love making this course. It's not often I get to put stuff in a bottle. All right. I'll see you in the next video